Raceroom vr supersampling. Remove the -vr tag, start raceroom in normal monitor mode.
Raceroom vr supersampling. 0. I get 90fps in Iracing and AC in a full race and 100%SS, Raceroom just runs terrible. Content Manager allows 8x MSAA and that really helps with the aliasing but its expensive to run and you need a top-end GPU to do it and compromise elsewhere. You need a fast CPU to run VR properly, but you need a decent GPU as well. . I did some testing and GPU-Z tells me my GPU (RTX 2080, NVIDIA 441. OG Isaac , May 2, 2019 #47 Apr 19, 2019 · Hi man. 25 or 225% in SteamVR, so you can calculate what the equivalent setting would be for you. 1 Jan 4, 2016 · Last note as you stated you have a big monitor. Jun 1, 2021 · Ive actually started playing raceroom on my reverb g2 buttery smooth maxed out with wmr motion smoothing enabled. If you want to match your SteamVR supersampling setting they are slightly different: 1. But for whatever reason it works fantastic in raceroom and i can have everything cranked up. I was always completely against this because in other games it gave a weird ghosting effect and made me feel a little sick. Mar 11, 2020 · Where is the thread referenced below? I would like to read the post about setting the PPDP above 100. E. All settings for the Supersampling, will be done via the Steam VR Options. Have tried different GPUs, different drivers, driver cleaning, game reinstall, -vr flag, steamvr, all different steam vr settings Mirrors and overlays are fine, the rest of the screen is extremely blurry all other games work fine in VR - ac, iracing, acc, project cars, rfactor Apr 19, 2019 · Disable "Hardware Accelerated GPU Scheduling" in windows, this only seems to cause performance issues in raceroom. Constant drops to 40fps (using Rift S) The biggest trigger is having a large number of cars on the field, even with medium-ish settings I have to have Max visible cars set to 20 and shadows turned off. The 992 lacks optimization and could cause very slight jerks, but nothing serious. Copied it over to \SteamLibrary\steamapps\common\raceroom racing experience\Game\x64 and then in Launch options of Steam I have -vr 2. You can see it blurry on monitor. Apr 19, 2019 · You can test this for yourself though. Apr 19, 2019 · You can test this for yourself though. Apr 19, 2019 · Disable "Hardware Accelerated GPU Scheduling" in windows, this only seems to cause performance issues in raceroom. Indeed absolutely all the details count. zip in the earlier pages. Now exit, put your -vr 1. So it will be shown if you filter for your owned VR Applications in the steam library. I have used the Openvr1. It's weird how Raceroom runs so well for you. Really. I am no stranger to dialing in VR in other titles and my PC is running other titles great in VR (iRacing, ACC etc) But for some reason I cannot get this game dialed in properly. 10700k@5. Jan 22, 2019 · ECHO OFF rem The path below should point to your RaceRoom user settings folder, should be: "<your user account>\Documents\My Games\SimBin\RaceRoom Racing Experience\UserData" SET SettingsPath="C:\Users\xxxx\Documents\My Games\SimBin\Raceroom Racing Experience\UserData" rem The path below should point to the folder where this Batch file is saved SET LauncherPath="C:\Users\xxxxxxx Jul 5, 2021 · Perhaps the thread could be renamed to "Post Graphics Update VR settings"; and we can share settings across different VR headsets and HW configurations. Apr 25, 2022 · Before pursuing the best VR settings for RaceRoom, you will first have to ensure that you have the latest version of the game then do the same with your video card. Jun 8, 2021 · I searched and did not find much info on VR settings unfortunately. Start game. Note – this value should be changed to 100 – thanks to a fellow VR racer for taking the time to not only show that increasing this beyond 100 is both resource wasteful and detrimental to the image – I think the post is close to the end of this thread at the current date of December 25th 2017 Jun 7, 2015 · RaceRoom is more CPU hungry and less GPU Reverb G2 is demanding (understatement ). Sep 21, 2021 · I need to know what the correct way is to setup up SteamVR settings if FPS is (often) not enough in applications. GG think of RaceRoom's cla Ross McGregor Media item ACC is a nightmare for everybody in VR, even with the DLSS patch. ini. Then its a blurry mess. 6 Oculus ASW: Auto Resolution: 1920x1080 Toggle Mirrors: On Track Level of Detail: High Tiremarks: On A VR POV driving the Opel Calibra 4x4 from RaceRoom's upcoming DTM 1995 Pack, releasing 4th September. It's not true that raceroom does not use your GPU. 0, steam vr SS between 200 and 250%, 2x MS in nvidia control panel, high quality, 4x or 8x AA in-game, but no matter what I still get lots of shimmering and jagged aliasing in VR. Average FPS only around 50. 5 here would be equivalent to 1. Many folks say that the resolution should be decreased in SteamVR and then afterwards you should increase SuperSampling per application. PC Specs are. I do see the thread about the FSR for OpenVR but have yet to try it. & I have tried RaceRoom but not extensively. Aug 29, 2018 · I keep trying VR every few months, still broken for me. CPU frametime about 20ms --> full 42 AI grid at Watkins Glen. Officially licensed racing sim for series as DTM, WTCC, WTCR and ADAC GT Masters. Seems my i7-7700k is the bottleneck? I used the VR and in game settings of Maarten (thx!!). The users tend to receive the impression of being present in a virtual surrounding and are able to move interactive elements within it while using Mixed Reality headsets. Nov 7, 2020 · Hi. RaceRoom Racing Experience (R3E RRRE) - News and discussion for KW Studio's exciting new free racing simulation platform. 5=2. Nov 24, 2018 · As far as I know there is no need for the -vr command anymore, because R3E is a native VR Application since one of the last patches. For example, the G2 VR Headset has a higher resolution compared to the Index, (what i am using for a baseline) so you will need to have that in consideration while you configure your settings, so that it will be according to that of what you have. dll and opencomposite. Check out what we at Traxion. I will also share my settings, that I am very happy with, if it can help others: HW: RTX 4070 ti super GPU, Ryzen 7 5800x3d CPU, 32 GM RAM VR Headset: Quest 3, connected with link cable I have a VR-only rig actually, I think the VR implementation in RF2 is passable although not the best. It had openvr_api. 5x1. : Sim Racing or FlightSim: resolution 50% and supersampling 150% My question is why not vice versa? Why not leave resolution on standard 100% Apr 19, 2019 · setup for oculus (ASW OFF, Supersampling) Starting Crewchief Starting Dash Starting Raceroom Setting Raceroom and Oculus to higher priority Everything starts and sets, but Raceroom starts very blurry. Hit apply. We therefore recommend that you should start the game on a flat monitor first, set it up to use a safe 1920x1080 resolution and go through some key bindings that are Mar 11, 2022 · Windows Mixed Reality is Microsoft’s venture into the world of VR and even though it does not have the clout of the Oculus Rift, it does well when it comes to RaceRoom VR. g. Jan 25, 2017 · Framerate is jumping between 40 and 52 fps, even with mostly low details and 1080p, both in monitor mode as well as in VR, no matter what graphics settings or VR supersampling settings i use. Feb 28, 2017 · The menus of RaceRoom are rendered in VR as a static screen inside of a black environment. 20) is idling at 1515 mhz all the time with an extremely low GPU usage of around 15 to Aug 1, 2020 · Assuming you have sufficient resolution set in Steam VR with some amount of supersampling then setting MSAA 4x on will help as will turning on FXAA (with the cost of blurriness). I just bought some content for the first time for Raceroom but I'm having performance issues in VR. You will have to tweak some of the settings to be fitted for your specific headset though. My GPU (RTX3090) has no issues (duh). VR now performs 10-25% better and I think you get bigger HUD. The higher you set the resolution, the more load you get on your GPU. I mainly stick to iRacing and AC/ACC/RF2 for more casual relaxed "tourist" style driving because there is so much on offer there and for quite a low price as i bought most of the content on offer. Remove the -vr tag, start raceroom in normal monitor mode. . On the other hand, there are jerks with the 2018 stockcar (not X) because I identified that there is an optimization problem somewhere (don't know what) (the car is absolutely incredible otherwise). In the Oculus it seems fine until I sit in my car. Depending on your seating / standing VR position, you might experience cases where the game window actually is above, behind or under you. RaceRoom should now launch in VR without SteamVR launching. Search for "open composite" it takes games that default to steam VR (like raceroom) and forces them to use the oculus rendering system instead. May 25, 2021 · Steam VR Supersampling 150% which is around 2600x2600px per eye (even with this my GPU usage is around 75%, so I have headroom here) Things I tried without success - Downsampling Steam VR to 40% to have a lot of headroom (the stutterings is less notable but it still there on the blue line and the yellow line) Jun 16, 2019 · I have a pretty good computer and a 1080 gtx and run with vr -2. Go to video video settings - reduce resolution to 720p (1440x). Mirror quality set to low. Dec 2, 2022 · but will work with any SteamVR headset. Based on the advice of many forum posts, I have been running SteamVR supersampling at only 100% (I achieved this by setting PC2 to run at 66% SS in steamvr settings, which downscaled it to 100% from my 150% global setting. In fpsVR steamSS 75%. This is insanity but very real. I checked the Raceroom forum but only posts there from people experiencing the same with a G2. 5 back on. Apr 23, 2019 · OpenComposite (see above) Oculus Supersampling: 1. ) I have been using the in-game supersampling under the VR settings menu to control SS. This made raceroom actually playable for me, I had terrible performance too on quest 2 with a 3070. Apr 19, 2019 · Sadly I can't use supersampling when using opencomposite, and playing at 1x is too ugly to even spot a braking marker; will have to use SteamVR for now. Immediately following that, you will have to determine how you want to go about optimizing the settings inside the game.
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